SenseGlove for research
Collect data with the only haptic glove on the market that combines force-feedback, vibrotactile feedback, and motion capturing with a compact wireless design.
SenseGlove's already in the hands of 500 professionals:
Haptic feedback in virtual training, VR/AR simulation and research
Training
Traditional training can be expensive and risky, requiring either duplicate assets or production shutdowns. Using virtual reality in training can easily combat those issues. With SenseGlove, it’s finally possible to research and evaluate virtual training techniques with the same effectiveness as a traditional training. Experience the low cost of custom VR training, with the muscle memory and retention of the real world.
Simulations and modelling
Tele-robotics
“SenseGlove enables us to precisely measure movements and strength, allowing us to tailor rehabilitation programs to individual progress.”
Dr. ir. Bram Onneweer - Postdoctoral researcher at Erasmus MC
What makes SenseGlove the most intuitive interaction device
Unparalleled haptic technology
Approved quality and accessibility
SenseGlove is a fully functional wearable in production, accessible to any XR professional. It’s been applied and approved by over 500 corporations: Volkswagen, P&G, Airbus, etc. Our custom-made Proof of Concept program will help you with your first haptic use-case.
Compact adaptable design
SenseGlove products are super easy to use. The Nova 2 is a wireless glove made to be donned in 5 seconds, and is adjustable to 3 different sizes for a perfect haptic experience.
See how Staffordshire University uses SenseGlove for research
Key features for researchers
SenseGlove is a plug-and-play force-feedback glove. It’s the most accessible and widely usable haptic feedback solution for all (doctoral) researchers.
Active contact feedback:
The new haptic palm strap allows you to feel the virtual object right in the palm of your hand. In the Nova 2, whatever object is being carried will not only restrict the fingers but will also be felt in the palm, and the force can be adjusted accordingly. Imagine shaking hands with a business colleague on the other side of the world and feeling them squeeze your hand in return.
Force Feedback:
By applying resistance through its magnetic friction brakes, SenseGlove emulates the feeling of size and stiffness. The Nova incorporates four brakes dedicated to each finger from thumb to ring finger. Each brake delivers up to 20N of force, which is equivalent to the weight of a 2 kg brick on each finger and makes for unparalleled force feedback. The different amounts of force, transferred to the fingertips through mechanical wires, allows SenseGlove to enhance training simulations with a wide variety of virtual objects, from robust engines and tools to fragile light bulbs.
Vibrotactile Feedback
SenseGlove has embedded an advanced voice coil actuator technology that allows the Nova to render the feeling of realistic button clicks, vibrations and impact simulations, which are crucial for virtual reality training with tools and dashboards. Both the thumb and the index finger have their own vibrotactile actuator, while the voice coil actuator is located in the hub of the glove.
Finger Tracking
SenseGlove Nova combines sensor-based finger tracking with computer vision hand tracking algorithms. There are 4 sensors to capture the flexion and extension of the thumb, the index, the middle and the ring fingers, plus 1 sensor to capture the abduction and adduction of the thumb. These movements are captured by measuring the extension of the cables on the Nova Glove.
Examples of application:
Rehabilitation
Skills training
Social interactions
Diagnostic
Industrial simulations
Data analysis
With SenseGlove, the opportunities for research are limitless.
We’re keen to hear more about your project and are here to ensure you make the most of SenseGlove’s hardware and software capabilities.
Join SenseGlove Academic Program
In 2024 SenseGlove launched an Academic program for research and educational institutions interested in adopting haptics. Apply now on behalf of your organisation to gain access to significant discounts and benefits on SenseGlove gloves, including exclusive early access to software releases, integration support, and co-marketing opportunities.
Apply for a program now and get up to 20% discount.
SenseGlove Nova gloves are compatible with the most popular 3D platforms and software.
Unity SDK
Easy to use multi layered Unity SDK with pre-fab materials & interactions.
Unreal Engine SDK
Basic unreal engine SDK with full access to all functionalities.
Interhaptics editor
Create your own haptic effects easily with the Interhaptics builder or use the pre-programmed signals.
Design evaluation tools
SenseGlove Nova is compatible with different design evaluation tools like IC.IDO (Beta) and Captive.
Research data about haptic gloves
Since 2018, SenseGlove has been used by over 500 research institutes worldwide. According to research, haptic gloves enhance the virtual experience, making it more immersive, safe, and efficient compared to controllers.
See how leading companies use SenseGlove
District XR
District XR has implemented SenseGlove Nova to accelerate the recovery of motor functions after severe injuries.
Dutch Ministry of Defence
SenseGlove’s Nova was implemented in a Virtual Reality training program for the Royal Netherlands Army.
Volkswagen Commercial Vehicles
Volkswagen Commercial Vehicles implements the SenseGlove Nova for automotive VR training in assembling the Volkswagen T6 and T7.
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