SenseGlove for training


How SenseGlove lends a helping hand

This is what makes SenseGlove the most accessible haptic interaction device
Force feedback
SenseGlove’s force feedback system is one of the crucial components in learning complex tasks in VR. Feeling the size and density of a virtual object decreases the amount of mistakes made compared to traditional virtual reality training.
Vibro-tactile feedback
SenseGlove’s vibro-tactile feedback enables interactions like button clicks and impact simulations, which are crucial for virtual reality training with tools and dashboards.
Proof of concept programs
With our custom-made Proof of concept programs, SenseGlove takes care of your company’s first haptic VR training use-case.
A virtual training solution
When training physical activities like assembly or maintenance tasks, the right interaction is key. With SenseGlove, the results of a real training can be matched with more efficient VR training. We offer Proof of concept programs for corporates in which we integrate our innovative force-feedback technology into your relevant scenarios. Get access to our latest prototypes and experience hassle-free, scalable haptic virtual reality training with your first use-case.
Key features for training with SenseGlove DK1
If you would like to start developing and adding the benefits of haptics to your own virtual reality training applications, the SenseGlove Development Kit 1 is your tool of choice.

Extensive Unity SDK
SenseGlove offers an extensive Unity Software Development Kit that developers can use to easily create their own haptic interactions.
Force-Feedback
With up to 40 Newtons of force-feedback per finger, there isn’t a more powerful force feedback tool than the SenseGlove DK1.
Haptic asset library
How our clients use SenseGlove
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