SenseGlove for marketing
SenseGlove allows to create a multi-sensory journey for customers without any logistics costs or risks for the equipment. Demonstrate the physical and functional capabilities of your products via virtual experience that feels real.

SenseGlove's already in the hands of:











Get new customers and engage in the most innovative way

Showcasing products
Virtual Reality is already used by brands to demonstrate products and while VR allows visualising anything, it does not provide a realistic "try before you buy" experience. Haptic feedback gloves add true realism through the feeling of touch. Users can interact with your product as if it was real
Learn more »How SenseGlove helps to reach customers
Thanks to force-and vibrotactile feedback, the gloves allow you to physically interact with products and feel virtual objects, developing trust and emotional connection with the brand. Brands use haptic gloves as a way to demonstrate the physical and functional capabilities of their products, which are too expensive or difficult to show in real life.
Being used in trade shows, sent out to clients, or brought to business meetings, haptic gloves create a multi-sensory journey for customers without any logistics costs or risks for the equipment.

SenseGlove integrations



More integrations soon…
What makes SenseGlove the most intuitive interaction device
Unparalleled haptic technology
Approved quality and accessibility
Compact adaptable design
SenseGlove products are super easy to use. The Nova is a wireless glove made to be donned in 5 seconds, and is adjustable to 3 different sizes for a perfect haptic experience.
How our clients use SenseGlove

London North Eastern Railway
London North Eastern Railway (LNER) implemented SenseGlove Nova for the railroad VR training in assembling a train ramp in Virtual Reality.

Royal Netherlands Army
SenseGlove’s Nova was implemented in a Virtual Reality training program for the Royal Netherlands Army.
Erasmus MC
Patients of the Erasmus medical centre can use SenseGlove DK1 to practice the movements that are important for their recovery.
Staffordshire University
SenseGlove DK1 is used to research new ways to communicate history, combining interactive gaming experiences and ceramics.
TNO
The Netherlands Organisation for Applied Scientific Research has created a Haptic Bimanual Telexistence System using SenseGlove DK1.

See how P&G use SenseGlove for marketing
