SenseGlove Nova
The New Sense for VR Training
SenseGlove sets the future of VR training with updated force-feedback gloves made to be donned in 5 seconds.

SenseGlove's already in the hands of:









This is what makes the NOVA so great for training and simulations
Intuitive formfactor
SenseGlove Nova features an updated flexible form-factor in combination with unparalleled haptic technologies and smooth hand tracking that enables users to feel shapes, textures, stiffness, impacts and resistance in virtual reality easier than ever before
Cost-Effective
The ability to experience digital worlds through intuitive real-world behaviors coupled with a price affordable for every XR professional make the SenseGlove Nova the most accessible device for the future of work and a new sense in VR training
Industry Approved
Developed in collaboration with SenseGlove research customers, SenseGlove Nova possesses the features required for VR training. Its technology has been tested for training and research applications by industry leaders.
Making the digital feel real
SenseGlove's trifecta of touch
Force feedback
With SenseGlove, digital objects have real hand presence. Our patented force-feedback system puts out 20 Newtons of resistance within 10 ms, making digital objects feel real. This makes SenseGlove Nova perfectly suited for VR training.
Vibrotactile feedback
SenseGlove has embedded an advanced voice coil actuator technology that allows the Nova to render the feeling of realistic button clicks and impact simulations, which are crucial for virtual reality training with tools and dashboards.
Motion tracking
SenseGlove Nova combines sensor based finger tracking with computer vision hand tracking algorithms. With the Pico Neo2 no external tracking devices are needed. More headsets will follow soon.
Senseglove's trifecta of touch

Force feedback
With SenseGlove, digital objects have real hand presence. Our patented force-feedback system puts out 40 Newtons of resistance within 10 ms, making digital objects feel real. This makes SenseGlove perfectly suited for VR/AR and telerobotics.

Vibrotactile feedback
Thanks to six vibration actuators, SenseGlove lets you experience collisions, textures, and button clicks where they happen – on your fingertips or the palm of your hand.

Motion tracking
SenseGlove’s per-finger tracking system and IMU offer an unparalleled 24 degrees of freedom and tracking. Benefit from higher precision, accuracy, and fidelity in simulations, experiments, and data.
4 years of industry experience
Developed in collaboration
with research clients
