Internship | Delft

Gesture Recognition using SenseGlove

Our people make the difference, do you share our vision of a future of spatial digital interactions based on touch? Then join our team.  

SenseGlove for Virtual Training
In this project, you will write an Android library that can detect and communicate with Sense Glove devices connected via Bluetooth, and that is ideally compatible with the Unity Engine. As a first stage, this library will retrieve data from and send commands to devices. This API will then be used by the Sense Glove Unity SDK to deploy simulations on standalone VR headsets. Programming experience with Java and Android Studio is required. As a second stage or a separate internship, the initial API can be extended to a full Java/Android version of the Sense Glove SDK, containing mathematics & kinematic functions. This full SDK can then be used to deploy Sense Glove applications to the Android Platform outside of the Unity Engine.

What SenseGlove has to offer

Achieve your research goals with SenseGlove. Our extensive plug-and-play Software Development Kit (SDK) for the Unity Engine allows the creation of haptic interactions in VR with little to no coding. For more in-depth research like telerobotics, SenseGlove offers a native C++ SDK that provides the ultimate freedom in data collection. Coupled with per-phalange/26 DoF tracking, our hardware and software give you an unmatched research experience.

What SenseGlove has to offer

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Gesture Recognition using SenseGlove

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