Car assembly training in Virtual Reality

With SenseGlove, it’s finally possible to have your car assembly training in Virtual Reality, with the same effectiveness and immersiveness as real training. Experience the low cost of car assembly training in Virtual Reality with muscle memory and knowledge retention. Your car assembly training in Virtual Reality will involve force-feedback for all components, incorporated assembly tasks to ensure maximum learning and a safe and secured environment to train your employees.

Car assembly training in Virtual Reality

SenseGlove's already in the hands of:

Car assembly training in Virtual Reality - the advantages

Experience car assembly

Experience car assembly like on the real assembly line

The SenseGlove enables the user to grasp every object with similar interactions as it would require on the real assembly line. This builds muscle memory that helps the body recognise the movements and trains your personnel thoroughly during the car assembly training in Virtual Reality.

Accessible

Force-feedback in Virtual Reality

The force-feedback allows the users to handle a drill in an ergonomic, responsible way and experience what each part feels like. With the SenseGlove you can feel the weight of each part in the car assembly process and get a near-real experience of how to use and adjust it.

Virtually Real!

Virtually Real!

The simulation consists of multiple complex assembly tasks involving interactions with a drill, cables and plastic components that need to snap into each other. This way your car assembly training in Virtual Reality is as real as it can get.

Car Assembly in Virtual Reality with the Nova Glove

With advanced haptic technologies, best-in-class comfort and functionality, the Nova is built with car assembly training in mind. The completely wireless force-feedback gloves are compatible with standalone headsets and made to be donned in 5 seconds. The easily compatible Nova ensures an easy start of your training.

Car Assembly in Virtual Reality with the Nova Glove
SenseGlove-Nova-start-developing

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Let your staff experience car assembly with SenseGlove!

What does a car assembly training in Virtual Reality offer?

What does a car assembly training in Virtual Reality offer?

SenseGlove generates similar results to real-life training. Moreover, by using it as a flexible digital asset for VR training, there’s no need for expensive physical assets. SenseGlove offers corporate R&D departments specially made proof-of-concept solutions including our latest developments. With these programs you can experience the benefits of car assembly training in Virtual Reality, without compromising the physical interaction with the product. All while minimizing barriers to use, such as cost and applicability.

Your car assembly training in Virtual Reality

Unmatched force-feedback

Force feedback

With SenseGlove, digital objects have real hand presence. Our force-feedback system puts out 20 Newtons of resistance within 10 ms, making digital objects feel real. This makes SenseGlove Nova perfectly suited for your car assembly training in Virtual Reality.

Vibro-tactile feedback

Vibrotactile feedback

SenseGlove has embedded an advanced voice coil actuator technology that allows the Nova to render the feeling of realistic button clicks and impact simulations, which are crucial for car assembly training in Virtual Reality with tools and dashboards.

Accessible

Motion tracking

SenseGlove Nova combines sensor based finger tracking with computer vision hand tracking algorithms. With the Pico Neo2 no external tracking devices are needed. Motion tracking assures the car assembly training will feel as real as possible, whilst being in the safe environment of Virtual Reality.

SenseGlove integrations

SenseGlove Virtual Prototyping Unreal engine
SenseGlove Virtual Prototyping Unity
SenseGlove Virtual Prototyping Tea

More integrations soon…

Malte-Hedemann-Volkswagen-Group

The next big step towards truly immersive VR training is to have haptic interactions. Therefore, Volkswagen collaborates with SenseGlove to make this vision of scalable haptic VR training a reality

Malte Hedemann - Volkswagen Group

Case study

Royal Dutch Army trains personnel for on-site equipment assemblies